Today sees the release of Part One of my second Sea of Spheres story, A Question of Conscience. This story takes us far from the bustling metropolis of Icon and instead takes place on the dusty wasteland of The Basin, a massive concave, bowl-like landmass.
Once again a big thanks to Windlass, for not only the accompanying artwork but also giving me feedback on forming the direction of the story.
As with No Route to Guide You, this story takes inspiration from all fields and genres, but is heavily influenced by works like Dune, The Witcher and, as ever Planescape: Torment.
The details follow:
Oleanna Pathox once served in the Special Intelligence Corps, the secret police of the ancient kingdom of Arcadia. After a lifetime of watching, and having to administer, violence committed in the name of a kingdom that claimed it had a divine right to rule, it didn't take much for Oleanna to defect. With no real rebellions to throw her weight behind, the Anarchists became her choice almost by default.
However, when a contingent of Arcadians set down on the Basin for unknown reasons, Oleanna is forced to take a journey and ask herself what she really stands for, and where she really belongs.
You can read part one here. Part two will be coming, next Sunday.